Environment Artist jobs in Melbourne VIC
Environment Artist Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Create high-quality, visually compelling environments.
- Produce environment assets that aligns with the project’s artistic direction and storytelling.
- View all Keywords Studios jobs - Box Hill jobs - Artist jobs in Box Hill VIC
- Salary Search: Environment Artist Vic/SA/Qld salaries
Senior Environment Artist Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Create high-quality, visually compelling environments.
- Produce environment assets that aligns with the project’s artistic direction and storytelling.
- View all Keywords Studios jobs - Box Hill jobs - Senior Artist jobs in Box Hill VIC
- Salary Search: Senior Environment Artist Vic/SA/Qld salaries
3D Artist - Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
- View all Keywords Studios jobs - Box Hill jobs - 3D Artist jobs in Box Hill VIC
- Salary Search: 3D Artist - Vic/SA/Qld salaries
Senior 3D Artist - Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
- View all Keywords Studios jobs - Box Hill jobs - 3D Artist jobs in Box Hill VIC
- Salary Search: Senior 3D Artist - Vic/SA/Qld salaries
Lighting Artist Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Create high-quality, visually compelling lighting for environments and cinematics.
- Collaborate closely with environment, VFX and technical art teams to…
- View all Keywords Studios jobs - Box Hill jobs - Artist jobs in Box Hill VIC
- Salary Search: Lighting Artist Vic/SA/Qld salaries
- Weta DigitalMelbourne VIC
- Applicants should have several years of experience creating the highest level, photoreal CG environments for feature films utilising a wide variety of both 3D,…
- Weta DigitalMelbourne VIC
- Applicants should have several years of experience creating the highest level, photoreal CG environments for feature films utilising a wide variety of both 3D,…
Lead Lighting Artist Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Create high-quality, visually compelling lighting for environments and cinematics.
- Collaborate closely with environment, VFX and technical art teams to…
- View all Keywords Studios jobs - Box Hill jobs - Artist jobs in Box Hill VIC
- Salary Search: Lead Lighting Artist Vic/SA/Qld salaries
Senior Character Artist Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
- View all Keywords Studios jobs - Box Hill jobs - Senior Artist jobs in Box Hill VIC
- Salary Search: Senior Character Artist Vic/SA/Qld salaries
- Weta DigitalMelbourne VIC
- In this role, you will bring together multiple image layers—photographic and computer-generated—into seamless, cohesive visuals.
- Weta DigitalMelbourne VIC
- Shader/Material artists should expect to work with our proprietary tools, manipulate shading networks, deal with both asset centric and in-shot scenes, debug…
- Weta DigitalMelbourne VIC
- An aptitude for complex problem solving in a fast-paced production environment.
- Familiarity and understanding of complex VFX production workflows and pipeline…
- View all Weta Digital jobs - Melbourne jobs
- Salary Search: Senior Lighting TDs - Expressions of Interest - Melbourne salaries
- Weta DigitalMelbourne VIC
- Have 5+ years’ experience as an FX artist on feature films.
- Have generalist knowledge of Houdini (Flip, Pyro, RBD etc.).
- View all Weta Digital jobs - Melbourne jobs
- Salary Search: Senior FX TDs - Expressions of Interest - Melbourne salaries
Senior Technical Artist - Vic/SA/Qld
Often replies in 1 dayKeywords StudiosBox Hill VIC 3128- Assist the Art team with asset creation or technical implementation in various domains (e.g., character setup, lighting, environment) outside your immediate…
- View all Keywords Studios jobs - Box Hill jobs - Senior Artist jobs in Box Hill VIC
- Salary Search: Senior Technical Artist - Vic/SA/Qld salaries
Job Post Details
Environment Artist Vic/SA/Qld - job post
Job details
Job type
- Full-time
Location
Full job description
We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld).
This position is to be hired into the Liquid Development studio brand:
https://www.liquiddevelopment.com/
https://www.artstation.com/liquiddevelopment
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises.
Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world.
These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based.
Job Description
Environment Creation
-
Create high-quality, visually compelling environments.
-
Produce environment assets that aligns with the project’s artistic direction and storytelling.
-
Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
-
Develop assets optimized for real-time game engines.
Collaboration & Production
-
Work closely with the Art Director to maintain the overall art direction.
-
Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
-
Participate in reviews, feedback sessions, and iterative development processes.
Technical Art & Optimisation
-
Ensure assets meets performance, memory, and platform-specific requirements across a variety of platforms.
-
Collaborate closely with art team and technical art teams to integrate assets and pipelines
-
Apply strong understanding of real-time performance.
-
Maintain consistency in quality while adhering to technical constraints and engine limitations.
-
Troubleshoot and resolve creative and technical challenges.
Innovation & Continuous Improvement
- Stay current with industry trends, emerging technologies, tools, and workflows.
-
Contribute ideas and improvements to pipelines and production processes.
-
Continuously push the visual quality and innovation of game art production.
Qualifications
Required Skills and experience
-
Extensive experience as an Environment Artist within the video game industry, with a strong portfolio showcasing high-quality game assets.
-
Strong understanding of composition, colour theory, visual storytelling and an eye for detail.
-
Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
-
Experienced with Substance Painter and 3D software
-
Proficient in high-poly and low-poly modelling and knowledge of various texturing workflows.
-
Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
-
Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
Desirable skills and experience
-
Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
-
Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
Additional Information
If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/
Role Information: EN
Studio: Keywords Studios
Location: Asia Pacific, Australia
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Hybrid
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.